Dungeon Master's Workbook of Worldbuilding (Dungeons & Dragons)
Found a better price? Request a price match
Dungeon Master's Workbook of Worldbuilding (Dungeons & Drag...
Latest News
What Actually Makes a Party Game a Party Game?
From clever clues and sneaky bluffing to trivia, creativity and complete chaos, party games come...
Amelia's Favourite Puzzle Vibe: What Makes a Puzzle Cosy?
What makes a puzzle feel cosy? Amelia shares her favourite puzzle vibe, from bookshops and...
Come On Barbie, Lets Go Party!
Fashion Week Barbies Have Arrived At Toy Hero!
We Did It! Toy Hero Has Officially Moved 🎉
We did it! 🎉 We’re now operating from our new Toy Hero HQ at 112B...
Lizzy's Top 5 Board Games
Lizzy is sharing her top 5 Board Games including her favourite cooperative games, two-player options,...
See moreDescription
Unleash your imagination with this officially licensed interactive workbook packed with exercises, prompts, visual guides, and other activities designed to guide new Dungeon Masters and enrich experienced ones.
Whether you're a fledgling Dungeon Master or an expert worldbuilder, Dungeon Master's Workbook of Worldbuilding helps you envision an unforgettable Dungeons & Dragons adventure. Through a series of fun writing and brainstorming exercises, you will:
- create an exciting campaign setting for your players
- practice improvisation and roleplaying as a DM
- craft tantalising rewards and intriguing magic items
- weave compelling story hooks with over twenty-five scenarios
- learn the basics of mapmaking
- and more!
An official companion to the revised and expanded Dungeon Master's Guide, this workbook is both an insightful storytelling tool and a beautiful volume to display in any D&D library. Get ready to level up your game!
Product Details
INFORMATION
Barcode: 9798217034338
Publisher: Random House USA Inc
Format: Hardback
Date Published: 05 May 2026
Country: United States
Imprint: Clarkson Potter
Audience: General / adult
DIMENSIONS
Width: 178.0mm
Height: 229.0mm
Weight: 0g
Pages: 176
About the Author
Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.
Also by Andrew Wheeler
View allMore from Board Games
View all
Service & Delivery
Our warehouse in Auckland holds over 100,000 books, toys, board games and puzzles in-stock so you're not waiting for your order to arrive from overseas.
Read more about our story
Auckland Showroom
We're primarily an online store, but for your convenience you can pick up your order for free from our showroom, which is right next door to our warehouse in Hobsonville.
Visit our Auckland showroom
Our Gifting Service
Books make wonderful thoughtful gifts and we're here to help with gift-wrapping and cards. We can even send your gift directly to your loved one.
How to add Gift Wrap

